"_Boat=_This Select 0
{_Pos=GetPos _x ; _x Action ["GetOut",_Boat] ; _x SetPos _Pos} ForEach (Crew _Boat)-[Driver _Boat]"
About that script, (sorry I don't know how to quote only parts of a reply) I can't just put it in an init field or On Activation field can I. I have to refer to it with the exec command in one of those fields, could you tell me exactly how to do that because despite my talents at making good missions I've always managed to get past using those kind of scripts. I even use civilians in completely different places to run through triggers for me and that kind of stuff. So could you tell me exactly how to use that script.
Also another question, about the setdir thing, how do I use it and will it solve all my problems because you see I have 11 landing craft each with twelve men approaching the beach and all the men have all been giving "this setunitpos "up"" in their init fields. That's a 132 men running up the beach. However the landing craft approach the beach in four distinct rows instead of just going at a bearing of 0 degrees. Will the setdir thing solve that as well?
Also UNN said that if the boats are already facing the beach directly then the setdir thing could be inserted in the init field. I tried that and the game blocked it and said something about global variables but then again I copied that setdir thing entirely. I assume you have to type it in a different way or use slightly different commands. How?
In other words, I need an exact description of how to get those men out of the landing craft like in that video, and I need an exact description of how to use that setdir command in the init field like you did in the video.
Cheers