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Author Topic: fast time  (Read 569 times)

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Offline royalman51

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fast time
« on: 26 Jun 2005, 10:12:05 »
How can i make the time go from 13:00 to 23:00 in a couple seconds. Just like i the mission where Sam Nicolas has to escape.

CopyrightPhilly

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Re:fast time
« Reply #1 on: 26 Jun 2005, 10:15:04 »
in a triggers activation filed or script put:

skipTime 12
« Last Edit: 26 Jun 2005, 10:15:42 by CopyrightPhilly »

Offline bedges

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Re:fast time
« Reply #2 on: 26 Jun 2005, 10:23:01 »
that will do it instantly. if you want to show time skipping by (sun setting quickly etc) try this -

Code: [Select]
_target = 23.0

#loop

skiptime 0.05
~0.1

?not (daytime>=_target) : goto "loop"

attached is a missionette showing the script in action.
« Last Edit: 28 Jun 2005, 17:17:20 by bedges »

Offline The-Architect

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Re:fast time
« Reply #3 on: 28 Jun 2005, 19:00:34 »
Could you use setacctime and calculate the amount you'd need for a fast time change?
James Andrew Wilkinson 1977 - 2005 R.I.P.
"If it ain't the friggin' incoming it's the friggin' outgoing. Only difference is who gets the friggin' grease, and that ain't no friggin' difference at all."