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Author Topic: multiplayer mission crashes  (Read 4578 times)

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Offline Terox

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Re:multiplayer mission crashes
« Reply #15 on: 22 Apr 2005, 15:26:33 »
so you do use addons, the most likely cause of your crash is an addon conflict
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juxie

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Re:multiplayer mission crashes
« Reply #16 on: 23 Apr 2005, 02:03:16 »
How can I actually find out which addons is conflicting?

the problem is this mission is too big  :-[ :'(

juxie

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Re:multiplayer mission crashes
« Reply #17 on: 23 Apr 2005, 02:10:33 »
I am wondering too if I have buffer overflow

I have an artillery script that does camCreate

Code: [Select]
;call this script on activate or deactivate:  
;[ID,Type,#shells,Xrange,Yrange,starting height] exec "ArtillerySupport.sqs"
_tag      = getMarkerPos (_this select 0)
_objtype = _this select 1
_amount  = _this select 2
_randomX = _this select 3
_randomY = _this select 4
_height  = _this select 5
_timev   = 2
_offsetX = _randomX / 2
_offsetY = _randomY / 2
_tX      =  _tag select 0
_tY      =  _tag select 1
_tZ      =  _tag select 2

;titleText ["Artillery strike is in progress", "PLAIN DOWN"]

#Loop
? (_amount < 1 ) : exit
_obj = _objtype camCreate [((_tX+Random _randomX)-_offsetX),((_tY+Random _randomY)-_offsetY),_height]
_amount = _amount - 1
~0.5 + (random _timev)
goto "Loop"

do I actually need to delete the _obj that I created?

could this lead to buffer overflow somehow?

juxie

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Re:multiplayer mission crashes
« Reply #18 on: 24 Apr 2005, 01:41:09 »
could adding -nomap solve the problems?

Offline Terox

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Re:multiplayer mission crashes
« Reply #19 on: 25 Apr 2005, 17:08:35 »
the -nomap switch is a switch used to enhance memory management

I believe it allows the use of the windows swapfile fas ram storage for addon data

It will reduce if not completely stop Out of memory errors

Before i updated my system, i could load over 2 gig of addons in a pack  wityh only 512 of ram, so use it
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juxie

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Re:multiplayer mission crashes
« Reply #20 on: 26 Apr 2005, 11:51:47 »
re-installed my OFP, applied patch 1.85 and .196 on one machine, works fine
did the same thing on another machine, it crashes

both using -nomap -nosplash -mod

now it could be addons problem?

hmmm... how can I try that..

Offline Terox

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Re:multiplayer mission crashes
« Reply #21 on: 26 Apr 2005, 15:42:03 »
the only way to figure that out is to remove addons one at a time until the bug stops occuring.

This doesnt however mean that the addon you removed was in error, it couold simply be that it clashes with another


hard work and patience is the only answer my friend
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juxie

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Re:multiplayer mission crashes
« Reply #22 on: 27 Apr 2005, 02:42:40 »
hmmm do you mean removing one addons from the my mod folder?
because I am actually creating my own mod
« Last Edit: 27 Apr 2005, 02:44:49 by juxie »

Offline Terox

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Re:multiplayer mission crashes
« Reply #23 on: 27 Apr 2005, 19:14:31 »
if its a mission, simply remove one addon requirement per trial until the mission stops crashing.

if its a mod, then do the same, but by removing from addon folder
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juxie

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Re:multiplayer mission crashes
« Reply #24 on: 29 Apr 2005, 04:14:59 »
I tried to actually replace my vehicles with in-game ones, it still crashes  :'( :-\

juxie

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Re:multiplayer mission crashes
« Reply #25 on: 29 Apr 2005, 10:14:02 »
should I re-do the whole mission? cos probably once it's broken, there is no way to fix it