I have made the basis of the mission using STT Desert Malden, Bas Rangers, General barrons editor upgrade, USMC symbols
this is what it has
the road running North and South between Airport and Port has 2 convoy's continuously driving and stopping at Signals post , Delta Force base, Port and Airport.
there are 2 signals posts (Garrison 1 squad each), 1 observation post(Garrison 1 squad), 1 Port (Garrison 1 platoon), 1 Airport (Garrison 1 platoon), Delta base (Garrison 1 platoon), Ranger Base (Garrison 1 platoon, Player has control of 2 squads)
3 road block sites where different resistance troops try and pass to get to different freindly positions (signals post (west), Port (south) , airport (north))
after all 3 road blocks have been reached by player approx 15min's later;
delta force raid a town they need you (rangers) to provide rear guard during mission, to stop enemy from ambushing them while they are clearing town. get there in your chopper ASAP.
After that;
A convoy heading west gets ambushed and needs escort out of hostile territory.
Random events that might happen;
convoy's going north and south between Port and airport may meet enemy troops, signals posts may get attacked, observation post to the west might get attacked.
future additions...
2 or 3 more day to day standard ops should be put in so that in between supporting delta force and rescuing convoy there are more tasks to complete giving 5-6 standard objectives and 2 special objectives...
Anyone know missions that Rangers would do during day to day operations?
Regards
Kendo
p.s. i forgot to say it uses the entire map! I really enjoy the openess of ofp and always thought that a major strength in any modern army is it's mobility. hence the idea of this mission. Plus alot of modern desert warfare doesn't have fixed/dugin positions so you have to go where the action is!
For those who have edited with The Bas_rangers, which insigna should i use? i.e. 10th mtn, etc??