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Author Topic: craters  (Read 2521 times)

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Offline General Barron

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Re:craters
« Reply #15 on: 18 Nov 2004, 03:48:47 »
Wow, sounds like a great script. Be sure to post it in the ed depot or the beta testing board when it is done, 'cause I wanna try it!  ;D Penguinman's idea is probly a good way to do it, but the sound is the only problem... and lag too. Also, try creating the explosives below the ground... I *think* that will still make craters...
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Offline Triggerhappy

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Re:craters
« Reply #16 on: 19 Nov 2004, 00:30:44 »
will do  ;)
won't you still here the explosion when its underground?

Offline penguinman

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Re:craters
« Reply #17 on: 19 Nov 2004, 00:53:01 »
IM Still on a roll!
i think the best awnser to that is just dont worry about it.
YET
what are you talking about you ask?
well normaly you would hear obnoxious bangs as the nades do there thing.
but...
after you finish the script im going to give you a very nice sound of a plane sliding across the ground. It is pretty loud and will muffle the nade noises. It has a metal screaching sound with banging and the creaking of the plane. you can just add a few lines of code to the script that will make it play the sound.

Only prob is I dont know how to make it in ofp sound format.
I tried a tut. if sombody can please do this then... OK ;D
does that work for you?

Offline Triggerhappy

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Re:craters
« Reply #18 on: 19 Nov 2004, 01:16:24 »
as for using nades, i'm thinking something bigger, because if you look, the nades leave a much lighter crater than other explosives, also a lot smaller

Offline penguinman

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Re:craters
« Reply #19 on: 19 Nov 2004, 03:34:23 »
yep your right about that
but you will have to worry about the plane flying up in the air

Offline Triggerhappy

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Re:craters
« Reply #20 on: 19 Nov 2004, 04:02:42 »
well, i currently have bigger issues to deal with as far as this script anyway, so i won't be getting into how i will do that just yet

Offline penguinman

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Re:craters
« Reply #21 on: 19 Nov 2004, 04:12:56 »
What issues do you have maby I can help.
Just tell them all.
im sure me or any of the other thousands of members will be able to solve them.

Offline Triggerhappy

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Re:craters
« Reply #22 on: 19 Nov 2004, 04:25:39 »
already made a post about it, in advanced editing, thanks though