? (_this select 1 == carsalesman) : _house = carhouse; goto "chairmake"
? (_this select 1 != carsalesman) : goto "exit"
#chairmake
_obj = "Chair" CreateVehicle [0,0,0]
_distance = 5
_dir = getDir _house
_xpos = getPos _house select 0 - (_distance * cos _dir)
_zpos = getPos _house select 1 + (_distance * sin _dir)
_ypos = 0
_obj setPos [_xpos,_zpos,_ypos]
exit
#exit
exit