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Author Topic: Exploding house  (Read 1525 times)

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Offline Planck

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Re:Exploding house
« Reply #15 on: 22 Aug 2004, 00:26:34 »
Nope GB is quite correct, the space is not required.

Although it does look neater.  ::)

Planck
I know a little about a lot, and a lot about a little.

Offline Tyger

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Re:Exploding house
« Reply #16 on: 22 Aug 2004, 00:43:59 »
hmmm.
well i guess im wrong :)

thanks for the correction

Tyger

Edit: When you program a bit of C++ details like that pop out at you. Of course, OFP is not as strict and regimented as C++ is. :P
« Last Edit: 22 Aug 2004, 00:45:32 by Tyger »
"People sleep soundly at night only because rough men stand ready to do violence on their behalf." - George Orwell

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Rokket

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Re:Exploding house
« Reply #17 on: 22 Aug 2004, 05:15:33 »
Here's another script I've found out there. I odified it to be a "popcorn" script - big explosion and then smaller ongoing pops, but it's easy to change (add or subtract).

===========================
_markdest = _this select 0
;explosion
~.1
"LaserGuidedBomb" CamCreate [(getpos _markdest select 0),(getpos _markdest select 1), 0]
~.5
"Shell125" CamCreate [(getpos _markdest select 0),(getpos _markdest select 1), 0]
~.35
"Heat125" CamCreate [(getpos _markdest select 0),(getpos _markdest select 1), 10]
~.25
"Heat73" CamCreate [(getpos _markdest select 0),(getpos _markdest select 1), 20]
~.5
"Shell73" CamCreate [(getpos _markdest select 0),(getpos _markdest select 1), 5]
~.75
exit
==============
don't know if it helps.

Offline dmakatra

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Re:Exploding house
« Reply #18 on: 22 Aug 2004, 10:21:21 »
LGB?!?!?! You wanna blow up the whole town or summin?! :o

:beat: *Gets Shot* :beat:

DBR_ONIX

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Re:Exploding house
« Reply #19 on: 22 Aug 2004, 10:44:33 »
Of course! :P
Anyway, with the orig script.. If all else fails, run the script on a gamlogic placed where the house is ::)
- ben

Offline dmakatra

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Re:Exploding house
« Reply #20 on: 22 Aug 2004, 11:10:51 »
I allready said that, meathead. ::)

:beat: *Gets Shot* :beat:

Gooner861

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Re:Exploding house
« Reply #21 on: 22 Aug 2004, 15:36:35 »
Thanks Rokket, that's much better although i think i'll get rid of some of the smaller explosions, i only really need one big one. But thanks its more of what i wanted.

Cheers everyone

Gooner