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Author Topic: Warping only living units?  (Read 958 times)

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Mike

  • Guest
Warping only living units?
« on: 11 Sep 2002, 23:58:52 »
I have the script below that fades out warps the players then fades in again.. How do I make it only warp each living unit?

Code: [Select]
titlecut ["","black out",5]
~6

"_x setpos getpos prison" foreach units group R1
~2

titlecut ["","black in",5]
~5

exit

Unless it allready does.. I haven't checked, but I think it would warp all units no matter what..  ???
« Last Edit: 12 Sep 2002, 00:00:36 by Mike »

_hammy_

  • Guest
Re:Warping only living units?
« Reply #1 on: 12 Sep 2002, 01:04:16 »
i think when a unit dies he is not part of that group anymore, so i think you will be alright

Mike

  • Guest
Re:Warping only living units?
« Reply #2 on: 12 Sep 2002, 07:47:26 »
 :cheers: