Well.. Guess we're all back then.. ;D ;D I was going through withdrawals there for a day or two ;D
*Looking around at the new scenery, and still lamenting the unceremonious removal of four stars from my epaulet*
Well... The Cartel rolls on........
For those of you who didn't see this thread the first time around, I'll give ya a quick recap.
We, the cartel, are embarking on an auspicious campaign.
Imagine working your way up through the ranks of an organized drug syndicate from runner, to collections, to dealer, to enforcer, all within the framework of a series of plot driven, non-linear missions....
The choices you make will determine your next assignment, how far you will advance in the ranks, what allies and enemies you create along the way.
*So far, this campaign is slated to include:
* The best new island(s) you've seen
* AI 'personality scripting' for the main NPC's
* Two Rival Organized Crime Families
*Local and Federal Law enforcement agencies
* Custom Addons
* Soundtrack featuring music composed by Kaliyuga and Asmodeus
So basically, what we need from you good people out there are:
*Mission Ideas that would fall within our general framework
(looking at a 10-12 mission campaign possibly)
*Bail Money
*Alibis
*Beer :cheers:
Regarding the first, please contribute any thoughts, opinions, or ideas here on this thread.
*Please feel free to IM me regarding the last three, as well as with any samples, resumes, girls phone numbers, chinese fortune cookie sayings, or answers to the meaning of life :toocool: