Yeah I know how you feel there Hawkins... I'm taking 17 credits myself this semester.. I just started back this last monday.
About the site... I've got a long weekend with the holiday Monday, so Asmodeus and I are shooting for getting the site up and running before I go back to school on Tuesday... providing that everything works as planned of course..
If not.. then the next weekend will be an alternate launch date...
We're also in the process of compiling a list of add-ons we will probably use in the campaign.. but the thing is that some of these addons will be have to be modeled or textured by us.... this is another reason for collaborating with the Nogova Police Mod... If we use alot of the same addons, then people will be able to play both mods without alot of extraneous addons... I mean if they're doing a great job on the modeling and such of law enforcment addons,which they are!!! (Quicksilver and @Cero are both doing great work on that mod).
And actually looking around... there aren't too many addons that would be needed for the Cartel.. there are plenty of great sports cars that are already out, and tons more on the way (I'm waiting for that Aston Martin Vanquish V-12 to come out for my personal car, unless of course someone comes out with a Bentley convertable ;D)
About the only thing I can think of off the top of my head would be creating new units.. as it was mentioned somewhere up there, we will need our Cartel to be East, and a Rival Cartel that will be West.. the Nogova mod's police are classed as Resistance. Oh and of course the LCD, Asmodeus, and Kaliyuga addons
And if oxygen goes public as all the talk seems to point towards, we will probably make a small addon pack which will contain various small items that are more for background or atmosphere
Also... The Cartel would like to announce that we will be expanding our operations to Waterman's new island Skye... Expect a few screen shots to come... and
Welcome to Waterman... the Cartels new WRPEditor
:cheers:
And oddly enough.. I do have a question for all of you to brainstorm some ideas on .....
It has been mentioned somewhere on this thread before..butt :booty:....
We have all these wonderful
mission ideas coming together, and even a plot for all this stuff... but there is still one sticking point in my mind.... How does the player come to be a member of the Cartel?? Since the original idea has been expounded upon to now include "rising through the ranks" as it were now there has to be a reason for joining in the first place.... so here's what I have for ideas so far...
*Family member/significant other is already in the Cartel
*Family member/significant other is already in the Cartel, dies, and you join to avenge them so to speak
*You are a small time dealer/criminal who unknowingly does a favor for the Cartel, thus gaining their attention.
*And for a strange one... how's about you're an undercover cop that is assigned to infiltrate the Cartel, but decide to defect when you see all the cash, drugs, and scantily clad women ;D
Of course, any other ideas would be appreciated, as well as any way to flush out those ideas that have been mentioned already... I'm leaning towards the third one myself.. but that one raises another question... what "favor" do you do the Cartel without knowing? Murder? Theft? Blackmail?
Anyways.. once again .. welcome to Waterman , and keep those great ideas coming everyone :thumbsup: