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Author Topic: (Review Completed) [SP] Un-Impossible Mission  (Read 66580 times)

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Offline THobson

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Re:Un-Impossible Mission
« Reply #465 on: 24 Jan 2005, 23:12:30 »
Everything is in this game - we must all be certifiable masocists.

Offline macguba

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Re:Un-Impossible Mission
« Reply #466 on: 28 Feb 2005, 02:15:53 »
OK, at long last its up.     In the Missions Depot Pending pile.  Finished.   Done.     After two and a half years.   :)

Actually its not quite finished:   it is still English only.     Many thanks to those who provided translations:   I've been having a little trouble making it all work properly, but I expect to have everything sorted out in the next couple of weeks.

I think the last version posted was 0-64 so here is the change list.    

1-00
-First public release of finished version
-Fixed NVG cutscene bug
-Improved robustness of timing in win Outro

0-68 to 0-99
-Do not exist

0-67
-Test version for multiple languages

0-66
-Fixed flag Objective so that you can't complete it from a chopper
-Fixed wounded civvy
-Improved end script so trapped loons are setPossed out of trouble
-Fixed Outro squad bug
-Fixed some minor fenceline gaps/overlaps
-Added little naughty to mission accomplished cutscene
-Improved jeep patrol waypoints
-Improved Bradley dismount script so that the loons now re-embark
-Added wee bonus mission
-Expanded & improved the readme file
-Improved civvy cutscene
-Changed bike for motorbike in Outro
-Changed tank waypoint and reduced probabilities at Ammo&Motorbike start
-Increased group probabilities at Ammo&UAZ start
-Reduced probabilities slightly at Ammo&Repair truck start
-Moved rear attack groups back slightly at BMP ambulance start
-Increased probabilities slightly and improved waypoints at Base start
-Rearranged probabilities and angles slightly at Bikes start
-Rearranged probabilities at Field Hospital start
-Added placement radii to first waypoint of many start groups
-Increased second chopper probability to 100% from 67%
-Delayed arrival of second chopper
-Increased LAW and AT loons in four groups
-Improved Overview

0-65
-Backup version

It's a big and complex mission so I'll leave this thread open in case anybody finds anything.   I feel confident that one or two new bugs have been introduced.   ;D  

The zip includes a bonus mission, the Possible Mission.   This is the earliest surviving example of what became the Un-Impossible Mission.

I would like to express my immense gratitude to everybody who helped with this.    Couldn't have done it without you, it's as simple as that.    Thank you.    Your name is in lights in the mission accomplished cutscene.    


« Last Edit: 28 Feb 2005, 02:19:41 by macguba »
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Dubieman

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Re:Un-Impossible Mission
« Reply #467 on: 28 Feb 2005, 05:09:42 »
Congrats are in order + a lot of alcohol and illegal stuff since its time to get wasted! ;D :D

Good on you Macguba. Though its a pity our spanish and other foriegn counterparts can't enjoy the mission in their native language... :P

2 1/2 years.... ::)
:wow:


And if this doesn't get a 9 or above I'm gonna..... :gunman:
 :booty: :cheers:

« Last Edit: 28 Feb 2005, 05:10:07 by GuiltyRoachKillar »

Offline THobson

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Re:Un-Impossible Mission
« Reply #468 on: 28 Feb 2005, 08:43:02 »
I found this mission a tremendous inspiration, and I am sure many others will as well.  Great stuff.

Offline macguba

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Re:Un-Impossible Mission
« Reply #469 on: 28 Feb 2005, 11:26:52 »
GRK, don't worry, the Spanish and so on will happen.     It's proving tedious and I'm stuck on it (can't get stringtable.csv to work) and I've submitted it without to help motivate me to get it done before the review is done.

Actually, I've just been informed that I'm going skiing on the 19th so it will be done before then, if I'm spared.
Plenty of reviewed ArmA missions for you to play

Offline macguba

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Re:Un-Impossible Mission
« Reply #470 on: 01 Mar 2005, 20:03:39 »
Getting the translations working is going well. Stringtable.csv is at last working and I think I've found all the text in the mission to put in it.   No doubt there's a hint or radio command somewhere I've missed.

As for the translations themselves:-

Spanish, French, Italian - Almost done.   A few bits were missed (my fault) and I've asked the translators to fill in the gaps.

German, Polish - Trying to re-establish contact with the people who offered.

All other known languages, including Welsh - Looking for translators.

If anybody is interested in helping out I've attached a translation pack consisting of the Briefing, Overview and Stringtable files.   Between them they have - I hope - all the text in the mission.   There is also a shortened version of the readme.     I'm particularly hoping for Russian, Korean and Czech.

Thanks all!
« Last Edit: 01 Mar 2005, 20:06:41 by macguba »
Plenty of reviewed ArmA missions for you to play

Dubieman

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Re:Un-Impossible Mission
« Reply #471 on: 05 Mar 2005, 18:40:45 »
Here's the translated text you sent me. Can't get to the readme yet... :P

And I don't want to be a stickler, but about the morphine. Wouldn't that seriously handicap the player's ability? Or is it all in good fun? ;D

And I've had morphine before, it sends you into one hell of a dreamlike state and you get all light and fly away to sleep... ::) ;D

Offline macguba

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Re:Un-Impossible Mission
« Reply #472 on: 05 Mar 2005, 21:50:03 »
Thanks for that.  :thumbsup:

Morphine ... well historically in OFP the magic setdammage 0 scripts were known as morphine scripts.    No, I don't know why.    Since the original idea had been all fancied up (first by nt3n, then General Barron, then me) it seemed appropriate to make a reference to its origins.    

Since the wound could be that your arm has been blown off I don't think it really matters.   ;D

It seems to me unlikely that a player who was taking morphine in RL at the time would be able to complete the mission.......
Plenty of reviewed ArmA missions for you to play

Dubieman

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Re:Un-Impossible Mission
« Reply #473 on: 05 Mar 2005, 23:44:22 »
Well yea, its all in good fun. ;)

I suppose those cobra pilots are loaded with the stuff... ;D

Offline macguba

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Re:Un-Impossible Mission
« Reply #474 on: 10 Mar 2005, 14:39:38 »
Right, I'm going to solve this now.    This mission is posted in the Missions depot and is currently under review.



The final changes were the addition of French, Italian, Spanish, German and Polish translations.     We're having slight trouble with the Polish, but other than that the mission is finished.   If you have further remarks to make, please post them as Comments in the Missions Depot.

Many, many thanks to the beta testers, translators and everybody who helped.     I really couldn't have done it without you.  :toocool:
« Last Edit: 06 May 2009, 01:04:35 by Walter_E_Kurtz »
Plenty of reviewed ArmA missions for you to play