The launcher.. The Eventhandler..
this addeventhandler ["init","launcherthing.sqs"]
And that code in a script, yeah? (Or the cpp)
How do I tell it where the missile (Or rocket, or what ever the name of the Tomahawk is given
![Tongue :P](http://www.ofpec.com/forum/Smileys/NewSet/tongue.gif)
) to fly up from? If ya see what I mean (Like the weapon barrel points)
I wanna try and make a nuclar laucnh building comming on
![Cheesy :D](http://www.ofpec.com/forum/Smileys/NewSet/cheesy.gif)
If I can work out how
![Wink ;)](http://www.ofpec.com/forum/Smileys/NewSet/wink.gif)
(Like in Command & Conquer Generals, the Chinese nuke things
![Smiley :)](http://www.ofpec.com/forum/Smileys/NewSet/smiley.gif)
)
I'll DePBO the tomahawk stuff and look at the scroller script, see if I can make sense of it
![Roll Eyes ::)](http://www.ofpec.com/forum/Smileys/NewSet/rolleyes.gif)
Thanks for the help
![Smiley :)](http://www.ofpec.com/forum/Smileys/NewSet/smiley.gif)
- Ben