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Author Topic: weapons in breifings  (Read 893 times)

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fenster

  • Guest
weapons in breifings
« on: 23 Jul 2003, 14:25:49 »
how  do you  make  player able to choose  there weapons  please  help  new guy

m21man

  • Guest
Re:weapons in breifings
« Reply #1 on: 23 Jul 2003, 18:25:22 »
Perhaps a description.ext file. Put it in the appropriate mission folder when you have exported your mission to one of the mission folders (OperationFlashpoint\Missions or OperationFlashpoint\MPMissions).

Here's what a description.ext file might look like:

class weapons
{
   class svddragunov
   {count = 1;};

   class ak74
   {count = 10;};

   class rpglauncher
   {count = 1;};

   class at4launcher
   {count = 1;};
};

class magazines
{
   class svddragunov
   {count = 10;};

   class ak74
   {count = 24;};

   class rpglauncher
   {count = 3;};

   class at4launcher
   {count = 1;};

   class mine
   {count = 6;};

   class pipebomb
   {count = 3;};

   class handgrenade
   {count = 36;};
};

You can add or change the weapons to this as long as you have the right weapon names. There's a good list in the RS OFP Editing Manual of weapon names. I think the manual is in the Getting Started section of the tutorials in the Ed Depot.
« Last Edit: 23 Jul 2003, 18:36:31 by m21man »