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Author Topic: stealth ship?  (Read 3404 times)

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ambrsia

  • Guest
stealth ship?
« on: 19 Jun 2003, 12:55:58 »
should be simple to make,
right?

Iwesshome

  • Guest
Re:stealth ship?
« Reply #1 on: 19 Jun 2003, 14:19:46 »
The look of one or having it not pop up on radar?

ambrsia

  • Guest
Re:stealth ship?
« Reply #2 on: 19 Jun 2003, 14:53:38 »
1 there's a radar?
2i just want a troop transporter for night missions
 ???

Iwesshome

  • Guest
Re:stealth ship?
« Reply #3 on: 19 Jun 2003, 15:02:04 »
1. Radar - Yes the top part of your screen in mission is your radar when in vehicles I believe.

2. Ahhh.... Well it shouldn't be to hard but it would take a while for someone to make more than likely

Vyper

  • Guest
Re:stealth ship?
« Reply #4 on: 19 Jun 2003, 16:05:00 »
Shouldn't think a verticle faced ship with simple exterior would be too dificult to make...radar? Ah no problem, just speak to DKM MOD..COmache used it well.

Oh yea, if you want to avoid radar in a chopper, climb high and shut the engine off, drift it down using the momentum of the rotors and you disapear of radar...found that one yesterday

Vyper

ambrsia

  • Guest
Re:stealth ship?
« Reply #5 on: 19 Jun 2003, 16:11:33 »
actually what i realy want is a near future war mod(that sound right?)

with units like the wolverine in cnc tib sun not a cnc mod just a unit like it.

i think you would have to make it a player model to work in fact i dont think it woul work in muiltiplayer?

Mr_Shady

  • Guest
Re:stealth ship?
« Reply #6 on: 19 Jun 2003, 17:33:54 »
The Swedish have a stealth boat, about the size of your average patrol boat. I think it's armed with something like a 2" deck gun.

Iwesshome

  • Guest
Re:stealth ship?
« Reply #7 on: 19 Jun 2003, 18:29:50 »
P-960 KNM Skjold

http://www.knmskjold.org/english/index.html

and

IX-529 Sea Shadow  Stealth Boat


Mr_Shady

  • Guest
Re:stealth ship?
« Reply #8 on: 19 Jun 2003, 19:13:04 »
Ah, I was thinking of the first one. I thought the second one was something they made up for that James Bond film, but obviously not  :)

ambrsia

  • Guest
Re:stealth ship?
« Reply #9 on: 19 Jun 2003, 19:56:31 »
yes that's it  make a model make a model make a model!!!!!!! :wow:

Hudson

  • Guest
Re:stealth ship?
« Reply #10 on: 19 Jun 2003, 21:24:25 »
I never thought anyone would use the LSS when I started messing with in back in december. I still have the addon (needing alot of work) sitting on a harddrive if someone would like to take up where I left off...






ambrsia

  • Guest
Re:stealth ship?
« Reply #11 on: 19 Jun 2003, 21:26:33 »
 ;Dgod danm i wish i could edit ofp!!!!!

Hudson

  • Guest
Re:stealth ship?
« Reply #12 on: 19 Jun 2003, 21:31:19 »
;Dgod danm i wish i could edit ofp!!!!!

 :hmm: Your sitting in the biggest OFP "library" for editing, you cant look around this place without learning editing. Its almost like learning by osmosis around here  :thumbsup:

ambrsia

  • Guest
Re:stealth ship?
« Reply #13 on: 19 Jun 2003, 21:33:04 »
i know but i cant ever seem to get my head round it all<sob>

Iwesshome

  • Guest
Re:stealth ship?
« Reply #14 on: 19 Jun 2003, 21:33:33 »
@Hudson

- I am waiting for that guy to slice himself in half.... oh yeah back on topic, Well I was wondering was there going to be an cargo space to hold people or what? What was going to be the specs?

ambrsia

  • Guest
Re:stealth ship?
« Reply #15 on: 19 Jun 2003, 21:36:02 »
you know

i dont have a clue i'll have to look around see what i can find ???

Hudson

  • Guest
Re:stealth ship?
« Reply #16 on: 19 Jun 2003, 21:41:00 »
I was going to give it the holding capacity of the UH-60 cpp is set to transport allready but no cargo LOD. I even at 1 time had a small 40 MM grenade launcher turret on the top, just for kicks. The cargo LOD was never started and I deleted the turret after playing the fun out of it. The addon really needs textures, pilot and cargo LODs completed, some more work in the memory LOD, all distance LODs completed, and any cpp/scripting that needs to be done. In the screenshot above it is a driveable boat allready selectable in the editor cpp wise. I never got around to digging up the specs on the LSS like the sizes and weights so it needs to be set to scale also. Other than that the first LOD is a little heavy, 3700 polys I think is what that o2 screen above says. But thats not bad compared to some of the addons floating around these days  ;)

p00_p00

  • Guest
Re:stealth ship?
« Reply #17 on: 21 Jun 2003, 05:11:01 »
Yummy - more Bond addons