Script to sort arrays using any criteria (updated to v0.3).
Map that allows players to make freehand drawings, as well as place markers in a more manageable/intuitive way. The drawings and markers info are transmitted to other players too.
JBOY_soundLoop is a simple function that will have an object say a sound repeatedly. This is useful for any object that you want to play a sound continously (say a radio playing a song loop, or a generator playing a generator noise, of flys buzzing around an outhouse, etc.).
HoloMap creates a 3D holographic representation of the game world, showing friendly (blue) and non-friendly (red) vehicles, as well as missiles fired, as blips. Alternatively, using the @DBO_miniatures addon (included), show vehicles using scale models!
Grass Changer for mission makers. Add this script to control the height of the grass in your mission.
Timer script which displays a non intrusive dialog with counter.
A dialog showing stats about your team, group or vehicle. Its purpose is to increase the situational awareness in-game, without providing unfair or unrealistic advantage.
Shows messages when someone dies. This is only useful if death messages are turned off on the server, but it does give greater control over who gets the messages and when they receive them.
Players have a cash balance (what they are carrying) and can buy and sell things at shops. Optionally, they can also have a bank balance and can deposit and withdraw money at a bank.
Clearly show the status of the player's alliance, group and vehicle as an overlay.
The OFPEC Command Reference contains details of all scripting commands available to the editor.
All you need to know about how to start editing.
This tutorial explains the mysteries of multiplayer editing.
OFPEC hosts several quality tutorials written specifically for the site by staff and members...
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