[Arma2] Operation Stone Bell by RangerX3X

Operation Stone Bell by RangerX3X

Mission details

Type Single Player
Player side OPFOR
Island Chernarus
Time of Day Day
Weather Storm
Filesize 73.23KB

Mission requirements

Game Arma2 v 1.02
Addons None
7/10

Overview - 4
Briefing - 8
Camera - 5
Scripting - 6

User rating

5/5


Added
12 May 2010

Views
2013

Downloads
843

Comments
1

Summary

American forces have advanced up the coast and taken the town of Berezino and appear to be holding for the evening. Russian and Resistance forces are poised to strike back and remove the Americans from Berezino before they have an opportunity to entrench their position.

Click to see 1 other mission by this author.

Review by mathias_eichinger

Overview

The picture of the overview is well chosen and offers a hint of things to come in the background. However, the text is unevenly spaced, e.g. the distance between the lines varies.

Intro

The intro features mostly static shots of moving forces. It serves to get a glimpse of the forces involved, but it lacks depth and real story telling.

Briefing

The Briefing is very well done, as it offers sub-sections describing the situation, the mission at hand, enemy and friendly forces. One of the military-standard briefings that are surprisingly not too common.

Mission

The mission puts you in the boots of a regular Russian grunt, a RPG soldier to be more precise. You fight in this role during a conventional assault on a village, a scenario played out over and over again since the early days of OFP.


But while the mission setup is not terribly original, the execution is nicely done. You have artillery support, while closing in to the town, the difficulty gradually increases without reaching frustratingly high levels. The built up environment with its many hiding spots definitely helps in this balance. The author accomplishes a situation where your squad is beaten, but own reinforcements come to the rescue just in time, which spices up the mission quite a bit.

Outro(s)

As is the case for the intro, the outro consists of static camera positions, but contrary to the intro, the setting is a night-time one.

Special

There's nothing really special about this mission.

Overall

A good playable mission without bugs that offers tense moments and plenty of MOUT combat. Does not get boring if you replay it a few times.


You can view the beta thread here.

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