[ArmA] Mountain Thunder by Rejen

Mountain Thunder by Rejen

Mission details

Type Single Player
Player side East
Island Sahrani
Time of Day Day
Weather Clear
Filesize 25.57MB

Mission requirements

Game ArmA v 1.05
Addons None

Overview - 5
Briefing - 7
Camera - 9
Scripting - 8

User rating


12 Jan 2009





This mission is an out-take of a future campaign and puts you into the boots of a soldier serving in the SLA's Foreign Service Regiment. Be prepared for some intense mountain combat and intense swearing, courtesy of your CO.

Click to see 1 other mission by this author.

Review by mathias_eichinger


The picture is well chosen, yet the text is a bit unclear... I wonder what a "mechanized air battalion" might be.


The Intro is very interesting, as the camera circles around the monument of a communist leader, while an accented English voice goes over the details of the player's appointment. A very unique approach to an intro. After that, the intro cuts over to a speech by your CO, all properly voiced and with a gritty theme that you would expect in a "expendable" regiment.


The Briefing does a good job outlining your task and the background of the mission. It also features a nice custom icon on top of that.  No weapons selection has been provided, which is in line with the player's position of a simple soldier.


As the mission kicks off, the player is greeted by an expertedly done cutscene which really is about the linguistic background (Sahrani) and the cultural background of the Foreign service regiment. I won't reveal more at this point, but it is VERY original.

The next scene is a live Briefing, given to you by your CO who details the coming assault. And while artillery starts firing, the player's input is allowed, e.g. you can move, board a truck and be on your way to the dropoff point. 

 That's no boring drive, because you are entertained by some nice musical voice acting.

Once you are close to the objective, you experience some life-like chatter in a tense situation, the amount of swearing is understandable here. All the way to the objective, there is radio chatter and reinforcements are committed to the battle, this is great in the immersion department. The units on the map are even displayed with NATO symbology.

There's a bitter fight until the end, but it is never unfair, as there is a large amount of own troops that carefully balances the mission to avoid oversaturation with enemies.


The mission ends not as it seems....as the outro displays with beautiful, action-packed slow motion scenes, definitely a must see.


This mission is special in regard to the immersion it provides. There's well composed custom music, accented, full voice acting, partially even in spanish, constant radio chatter, artillery and reinforcements. A masterpiece of "being there" feeling.


This mission needs to be seen to be appreciated. It has all the goodies that make a mission great: Cinematics, story, and voice acting, all of which are very well done.

However, it suffers a bit in the originality department, since it has only one objective which is rather conventional and free of surprises. Bottom line: Everything you could squeeze out of a "simple" mission, but one or 2 more objectives or surprises would have put it over the top of almost anything else.

You can view the beta thread here.


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