[ArmA] War! - The Card Game by Hoz

War! - The Card Game by Hoz

Mission details

Type Single Player
Player side West
Island Sahrani
Time of Day Day
Weather Clear
Filesize 487.67KB

Mission requirements

Game ArmA v 1.08
Addons None
2/10

Overview - 0
Briefing - 0
Camera - 3
Scripting - 6

User rating

4/5


Added
04 May 2008

Views
3287

Downloads
364

Comments
0

Summary

The outcome of the war will be decided today.. with a game of cards!

Click to see 1 other mission by this author.

Review by Cheetah

Overview

None present.

Intro

None present.

Briefing

None present. Information can be accessed by a 'show information' button which brings up a dialog.

Mission

Two people, one game of cards. The game played with the deck of cards is called 'War'. Some might have played it as a kid, others will learn quickly what this game is about. Hoz included some information about how to win the game.

Luckily, there are two ways to win the game. Either get all the cards or win three wars. The latter option almost always ends the mission as winning all of the cards takes a long long while.

During all of this, the camera plays in the background. Several vehicles get followed all over the island and it is even possible to switch to another vehicle.

Most importantly, is the mission fun? For a while yes, it surely is. The scripting ensures that you have a few 'Wow!' moments. However, the game plays a bit too slow, so after a while it is less and less interesting. It is at this moment that you consider other options, a poker game? All possible, hopefully someone scripts it soon. The decent scripting by hoz will get you started. Sadly, this mission isn't more than that. It will only get you started with a real mission as special feature to overcome dull moments.

Outro(s)

None present.

Special

Ready to use library of cards included. As well as scripts which show what can be done with them in a mission.

Overall

Enjoyable only for a short period of time, but serves as a useful template. You get to see what can be done in the world of Armed Assault. This type of stuff should be in your mission when the player gets carried to his next objective! As a mission, this obviously doesn't score anywhere high.


You can view the beta thread here.

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