[OFP] Invasion by Blacknite

Invasion by Blacknite

Mission details

Type Single Player
Player side West
Island Everon
Time of Day Day
Weather Cloudy
Filesize 8.79KB

Mission requirements

Game OFP v 1.46
Addons  
5/10

Overview - 4
Briefing - 5
Camera - 2
Scripting - 5

User rating

Not yet rated


Added
19 Dec 2009

Views
2161

Downloads
513

Comments
0

Summary

After destroying the three Shilkas (mission name: Open Moves), it is now time for the invasion. You will assist the invasion force as they capture and hold Morton. Expect heavy counter-attacks!

Click to see 3 other missions by this author.

Review by Tyger

Overview

The Overview had some text, but the picture was faulty and did not load.

Briefing

The Briefing gave some general information on the background of the mission and why I was there, but there was hardly any information on who I would be facing, and what I should expect.

Mission

My only objective is to move to the town of Morton, take it, and hold it from an enemy counter-attack. As the mission opens up, I find myself in an M113 APC. A few moments later a quick, editor-driven cutscene begins, and, while a little choppy, it is a good start to camera scripting. Then the three M113s roll into Morton and unload, most of the enemy already gunned down. Above us, two Blackhawks are circling, why, I do not know. After we sweep the town of the remaining enemies, a large armored column of several BMPs and a T80 roll over a hill. After I decimated that, infantry begin piling out of the woods on the hill to the north. Our whole force cuts them down. It seems that the whole Russian force in Morton is eliminated, and moments before the mission ends, the two circling Blackhawks collide over the ocean. How ironic.

Overall

(Review Date: Mar 2005) There were no patrols around Morton, and the number of Russians in Morton when we attacked was hardly very big. The town could have used more defenders at the start, and fewer men counter-attacking. The armored column was okay, but they never fired during their advance. The Blackhawks seemed quite odd just circling, and they never fired during the whole mission. Some background information on why they were there would have been helpful. The cutscene it the beginning was a bit choppy, and the focus of the cutscene was out of view toward the end. In summary, this was the best of Blacknite's missions I have seen so far.


Edit by Walter_E_Kurtz -
Since this mission was created for OFP CWC v1.46, expect to receive an error message when running Resistance v1.96. There are no intros / outros to miss, and the mission itself should play fine.


 
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