Spooner has released some movies of his dynamic terrain!
The aim of DynamicTerrain is twofold:
* Allow in-game deformation of terrain, such as creating impact craters and allowing players to dig real foxholes, or other earthworks, as part of the terrain itself, rather than models just dropped on the surface.
* Allow terrain and objects to be created using data from the mission, rather than from a static map.
This is a joint project between Deanosbeano and Spooner, with i0n0s working on terrain editing within the RTEditor. The system is currently in early alpha testing.
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