The colleagues from Armabase.de visited the Games Convention in Leipzig and brought home new information, screenshots and a press Kit released by Peter Games.
This time the most important information:
Campaign features:
• Various outputs of the possible history
• No linear game behavior
• Dynamic Konservationen with NPC's
• Glaubwürdiger story plot, which in the current geopolitical situation.
Real Virtuality 3 - Engine:
• Multi-core support
• DirectX 9 (Shader Model 3)
• "Parallax texture mapping"
• "Hemispherical Lighting"
• Micro AI (gestures, fire suppression, centimeter precision)
• Built dynamic conversation system
The island Chernaurus:
• 225 sq km area (based on real satellite data)
• 1 million 3D Objects
• 350 kilometres of road
• 50 towns and villages
• Hügelige looking rural landscapes with gebirgigem coastline
• living environment with civilians and wilderness
Weapons:
More than 40 weapons, and portable rocket launchers with western and eastern origin in more than 80 variations. The penetrating power of each weapon as the island is based on original data. but there is finally tracer variations of ammunition
Everything you need to know about what the Intel Depot can do for you...
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