Home   Help Search Login Register  

Author Topic: help  (Read 596 times)

0 Members and 1 Guest are viewing this topic.

Assault_sniper

  • Guest
help
« on: 23 Feb 2003, 17:25:12 »
hey guys
i made a mission for mission makers thing
see i made a "mission"with a occupied island with convoys,
patrols, civs,resistance fighters,the works
only thing is i cant make good missions at all
so im hopeing the occupied island i made will help other map makers
save time
this is really for special op missions or larg scale assaults all over the island

no it lags like crap but i have computer made in early 1999
i made this for 1 of my missions wre u were to save a downed crew but with lots of plot twists but i didnt know triggers and scripts too well
id have about well over 100 triggers if i did what i was dreaming of
this is only beta 2 of it beta3 i'll add check points and patrols in the woods also
but im too lazy now
so to get this out were would i put it?
do i have to zip it or something?

Offline macguba

  • Former Staff
  • ****
    • macguba's operation flashpoint page
Re:help
« Reply #1 on: 23 Feb 2003, 19:57:15 »
Sounds great, I suggest you post it in the beta testing forum.    

Read the sticky "How to encourage people to test your mission" at the top of the forum for tips on what to do.   It's always a good idea to zip files, it makes a real difference for the 56k-ers (like me until recently)
« Last Edit: 23 Feb 2003, 20:01:12 by macguba »
Plenty of reviewed ArmA missions for you to play