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Author Topic: Needing - Description.ext Dialog Default Constants And Classes  (Read 1436 times)

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Offline haroon1992

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Can someone give me the default constants and classes
like
rscButton
rscBackground
etc
?

Regards,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(

Offline Wolfrug

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Here are the ones I use: just remove RUG_ from the start of them (or exchange with your own tag - useful if you're going to want to use 'plug-in' dialog stuff, e.g. RUG Inventory). These are for Arma 2, but they're not really tested, so you might get some errors :)

Code: [Select]
/*******************/
/*  Controls       */
/*******************/

// Control types
#define CT_STATIC           0
#define CT_BUTTON           1
#define CT_EDIT             2
#define CT_SLIDER           3
#define CT_COMBO            4
#define CT_LISTBOX          5
#define CT_TOOLBOX          6
#define CT_CHECKBOXES       7
#define CT_PROGRESS         8
#define CT_HTML             9
#define CT_STATIC_SKEW      10
#define CT_ACTIVETEXT       11
#define CT_TREE             12
#define CT_STRUCTURED_TEXT  13
#define CT_CONTEXT_MENU     14
#define CT_CONTROLS_GROUP   15
#define CT_XKEYDESC         40
#define CT_XBUTTON          41
#define CT_XLISTBOX         42
#define CT_XSLIDER          43
#define CT_XCOMBO           44
#define CT_ANIMATED_TEXTURE 45
#define CT_OBJECT           80
#define CT_OBJECT_ZOOM      81
#define CT_OBJECT_CONTAINER 82
#define CT_OBJECT_CONT_ANIM 83
#define CT_LINEBREAK        98
#define CT_USER             99
#define CT_MAP              100
#define CT_MAP_MAIN         101

// Static styles
#define ST_POS            0x0F
#define ST_HPOS           0x03
#define ST_VPOS           0x0C
#define ST_LEFT           0x00
#define ST_RIGHT          0x01
#define ST_CENTER         0x02
#define ST_DOWN           0x04
#define ST_UP             0x08
#define ST_VCENTER        0x0c

#define ST_TYPE           0xF0
#define ST_SINGLE         0
#define ST_MULTI          16
#define ST_TITLE_BAR      32
#define ST_PICTURE        48
#define ST_FRAME          64
#define ST_BACKGROUND     80
#define ST_GROUP_BOX      96
#define ST_GROUP_BOX2     112
#define ST_HUD_BACKGROUND 128
#define ST_TILE_PICTURE   144
#define ST_WITH_RECT      160
#define ST_LINE           176

#define ST_SHADOW         0x100
#define ST_NO_RECT        0x200
#define ST_KEEP_ASPECT_RATIO  0x800

#define ST_TITLE          ST_TITLE_BAR + ST_CENTER

// Slider styles
#define SL_DIR            0x400
#define SL_VERT           0
#define SL_HORZ           0x400

#define SL_TEXTURES       0x10

// Listbox styles
#define LB_TEXTURES       0x10
#define LB_MULTI          0x20


/*******************/
/*  Basic classes  */
/*******************/

class RUG_RscBackground
{
type = CT_STATIC;
IDC = -1;
style = 512;
x=0.0;
y=0.0;
w=1.0;
h=1.0;
text="";
ColorBackground[]={0.6,0.6,0.6,1};
ColorText[]={0.1,0.1,0.1,1};
font="BitStream";
SizeEx = 1;
};

class RUG_RscText
{
type = CT_STATIC;
IDC = -1;
style = ST_LEFT + ST_MULTI + ST_NO_RECT;
LineSpacing = 1.000000;
w = 0.275;
h = 0.040000;
ColorBackground[] = {1,1,1,0.2};
ColorText[] = {0.1,0.1,0.1,1};
font = "BitStream";
SizeEx = 0.030000;

};
class RUG_RscPicture
{
type = CT_STATIC;
IDC = -1;
style = ST_PICTURE;
ColorBackground[] = {0,0,0,0};
ColorText[] = {1,1,1,1};
font = "BitStream";
SizeEx = 0;
};
class RUG_RscActiveText
{
type = CT_ACTIVETEXT;
style = ST_LEFT;
SizeEx = 0.05;
font = "BitStream";
color[]= {1,1,1,0.8};
colorActive[] = {1, 1, 1,1};
soundEnter[] = {"", 0.1, 1};
soundPush[] = {"", 0.1, 1};
soundClick[] = {"", 0.1, 1};
soundEscape[] = {"", 0.1, 1};
text = "";
};
class RUG_BIS_RscButton
{
     access = ReadAndWrite;
     type = VArmor;
     style = 0;
     x = 0;
     y = 0;
     w = 0.3;
     h = 0.1;
     text = "";
     font = "TahomaB";
     sizeEx = 0.04;
     colorText[] = {0, 0, 0, 1};
     colorDisabled[] = {0.3, 0.3, 0.3, 1};
     colorBackground[] = {1,1.1,1};
     colorBackgroundDisabled[] = {1, 1, 1, 1};
     colorBackgroundActive[] = {1, 0.5, 0, 1};
     offsetX = 0.004;
     offsetY = 0.004;
     offsetPressedX = 0.002;
     offsetPressedY = 0.002;
     colorFocused[] = {0, 0, 0, 1};
     colorShadow[] = {0, 0, 0, 0};
     colorBorder[] = {0, 0, 0, 1};
     borderSize = 0.000;
     soundEnter[] = {"", 0.1, 1};
     soundPush[] = {"", 0.1, 1};
     soundClick[] = {"", 0.1, 1};
     soundEscape[] = {"", 0.1, 1};
};
class RUG_RscButton : RUG_BIS_RscButton
{
     type = CT_BUTTON;
     idc = -1;
     style = ST_CENTER;
     sizeEx = 0.02000;
     borderSize = 0.000;
     default = false;
};

class RUG_RscEdit  {
access = 0;
type = 2;
style = 0;
h = 0.040000;
colorBackground[] = {0,0,0,0 };
colorText[] = {1,1,1,1 };
colorSelection[] = {1,1,1,0.250000 };
font = "TahomaB";
sizeEx = 0.040000;
autocomplete = "";
text = "";
size = 0.200000;
};

class RUG_RscCombo  {
access = 0;
type = 4;
style = 0;
h = 0.050000;
wholeHeight = 0.250000;
colorSelect[] = {0.600000,0.600000,0.600000,1 };
colorText[] = {1,1,1,1 };
colorBackground[] = {0.200000,0.200000,0.200000,1 };
colorScrollbar[] = {1,1,1,1 };
font = "TahomaB";
sizeEx = 0.040000;
soundSelect[] = {"",0.100000,1 };
soundExpand[] = {"",0.100000,1 };
soundCollapse[] = {"",0.100000,1 };

class ScrollBar
{
color[] = {1, 1, 1, 0.6};
colorActive[] = {1, 1, 1, 1};
colorDisabled[] = {1, 1, 1, 0.3};
thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
border = "\ca\ui\data\ui_border_scroll_ca.paa";
};
};
class RUG_RscSliderH
{
        type = CT_SLIDER;
        style = SL_HORZ;
        color[] = {0.2, 0.2, 0.2, 1};
colorActive[] = {1, 1, 1, 1};
h = 0.04;
w = 0.5;
        idc = -1;
        sizeEx = 0.025;
};

class RUG_RscLB_C
{
        style = ST_LEFT;
        idc = -1;
        colorSelect[] = {0.4, 0.4, 0.4, 1};
        colorSelectBackground[] = {0.2, 0.2, 0.2, 1};
        colorText[] = {0.2, 0.2, 0.2, 1};
        colorBackground[] = {0.4, 0.4, 0.4, 1};
        font = FontHTML;
        sizeEx = 0.025;
        rowHeight = 0.04;
soundSelect[] = {"", 0.1, 1};
maxHistoryDelay = 10;
class ScrollBar
{
color[] = {1, 1, 1, 0.6};
colorActive[] = {1, 1, 1, 1};
colorDisabled[] = {1, 1, 1, 0.3};
thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
border = "\ca\ui\data\ui_border_scroll_ca.paa";
};
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
};

class RUG_RscListBox: RUG_RscLB_C
{
        type = CT_LISTBOX;
};
class RUG_RscFrame
{
        type = CT_STATIC;
        idc = -1;
        style = ST_FRAME;
        colorBackground[] = {0, 0, 0, 0};
        colorText[] = {1, 1, 1, 1};
        font = FontM;
        sizeEx = 0.04;
};
"When 900 years YOU reach, look as good you will not!"

Offline haroon1992

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Thank you very much Wolfrug...
I have a few more questions about the dialogs

My mission have a cutom hint (resource called by titlersc) class

like the following :
Code: [Select]
HINT
This is a sample hint.
HINT  = hintHeader
This is a sample hint = hintText

hintHeader and hintText are the two reference classes. (defined before  class rscTitle)

Is there any way to input the desired text via a script to be used in this template?
(instead of defining all the hints used in the mission in the description.ext)

i mean :
[hintHeader,hintText] execVM "hintShow.sqf"

example :
Code: [Select]
["NEW INFORMATION","There are possible Talibans in  Nogova."] exec "hintShow.sqf"
which will show like this :
Code: [Select]
NEW INFORMATION
There are possible Talibans in Nogova.
Is that possible ?
If so what kind of commands are needed to change the text in the description.ext from the script.
(I think I saw something like lbSetCurText in a script)
If this is possible in ArmA 2, I also would like to know if this can also be done in OFP:Resistance ?


Regards and thanks in advance,
Haroon1992
Very busy with life, business, and other stuff. Away from OFP for months. Not sure if I could get back onto it. :(