Well, I'm creating a script to plant bombs and wanted to check when the player has performed the "putDown" animation, which is done from the action menu and only then createVehicle a bomb at his position. Sadly, it wouldn't be perfectly precise if I just createVehicle'd the bomb after one second delay from executing the animation, because sometimes it takes a little longer to perform that animation, depending on the player's initial stance - If he's laying on ground or standing. Depending on the case, the bomb would be created too early / later.
Yeah, everything has to be that perfect.
But if you say it's impossible, then I guess I can live with it. I wouldn't want to make it too complicated either. Just wanted to know if there's any simple way to check it.