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Author Topic: Killer Rabbit`s Revenge 1.0  (Read 1472 times)

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Offline foxcom

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Killer Rabbit`s Revenge 1.0
« on: 04 Sep 2009, 23:41:44 »
Made by Foxcom


This is a mission i made of killer rabbits, payback time for all the animals killed on youtube of arma 2...

(this mission is not completely finnished, cause i need some feed back :D)

you start as a rabbit, dodge bullets, jump on objects and kill your opponents, mission ends when you run away for freedom!!!!


-known bugs, in multiplayer DO NOT disable AI when you selected a rabbit, ambient life is not supported so computer will crash (same reason you can not give rabbit a gun or watch the camera.sqs from a object of ambient life)
-i first made ai fire on player, it worked in single player but not for playable units in multiplayer. i fixed it with unit ID, not a great solution cause ai will target you but not all ai...

have fun and please give me feedback or solutions to make this mission a great one


Foxcom


version: 1.03

« Last Edit: 05 Sep 2009, 09:35:43 by foxcom »

Offline laggy

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  • "Behold a pale horse"
Re: Killer Rabbit`s Revenge 1.0
« Reply #1 on: 05 Sep 2009, 00:17:59 »
Haha... Crazy and creative idea  :good:

Appreciate the different approach.
I hope it is as fun as I expect.
I'll try it for sure, when I have some time left.

Cheers,

Laggy
« Last Edit: 05 Sep 2009, 00:22:46 by laggy »
And I looked and beheld a pale horse and his name that sat on him was Death and Hell followed with him.

Offline hoz

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Re: Killer Rabbit`s Revenge 1.0
« Reply #2 on: 09 Sep 2009, 19:11:29 »
I gave this a quick try... but really found that the lacking of a briefing and starting in camera mode killed my experience. This mission needs alot of work IMHO.
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