That hostage/VIP idea, I think I was imagining a scene off the movie Airforce 1(?), where the president's plane is high-jacked with demands to release a certain terrorist leader.
The prisoner idea sounds good. Although it would feel a bit different if they're given an objective other than just to survive. Like they're given a sense of purpose or something. But the prisoner idea is great in that it's kind of like Gladiator.
Having timebomb bracelets or collar should be best if they're using modern weapons, otherwise they could revolt and shoot the guards, especially if they're given high-powered weapons. (and I do intend to provide high-powered weapons. LoL)
Although come to think of it, a revolt could be a bonus.
Yeah. They're in a wide arena, a desert or something with guards scattered about the perimeter. One team must annihilate the other team in a set time or both teams are to be executed. However if a team wins, they just get sent right back to jail to battle another team in another match. Pretty dull prize, huh? Ahhh... But the catch is (and neither team knows this) that both teams have the possibility of working together to defeat the guards and escape the island. Then everyone wins! Hahaha! Its like an MP-Coop disguised as a Team Deathmatch! LoL!!! Wow!! I like! I like!!
Ey, but I guess its getting to be a totally different story than the one i started out to make. Hehehe. But I'll be reserving that for another mission. (Maybe I shouldn't have revealed the secret..
i just spoiled the story for anyone who reads this. LoL) Anyway, going back to the original plan, I think I'm gonna be sticking with the hacker story. Truth is, the only problem I got with the hacker story is that I've done it already in a mission. Although I haven't completed it yet but I'll probably be posting it here when things go well with the beta tests with the gang.
So, for now, hacker it is. But i'm still keeping it open for new suggestions.
Thanks for such great ideas!! You guys rock!