Hey guys, having scripting probs here:
Giving units a specific loadout via trigger, I've written a script that adds mags & weapon. With standard bullet-firing weapons UNIT selectWeapon GUN
with a GL (as in m16a2gl) however, the inserted weapon remains unselected.
It's a minor niggle, but I dislike having to scroll weapons the moment a script loads - any thoughts on the correct line I should be using please.
OK, hold the N00B responses! Despite looking through every copy of the COMREF that I had and missing it, I found the answer on here. Laugh now and call me names when I'm gone.
As suggested - For grenade launcher-equipped rifles (and I anything with multiple muzzles I think) code should be
UNIT selectweapon MUZZLENAME
as detailed http://www.ofpec.com/COMREF/index.php?action=details&id=284