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Author Topic: SPEECH!  (Read 226 times)

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Offline Crowey

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SPEECH!
« on: 22 Dec 2008, 11:56:23 »
Any idea how to simply create a trigger which has a crowd noise and then another where a political vip can give a speech???? untill that vip is killed of course, lol

Offline Garcia

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Re: SPEECH!
« Reply #1 on: 22 Dec 2008, 13:11:01 »
Make a game logic play the crowd voice, or the crowd play the crowd voice, and the VIP the speech? :dunno:

If you got the crowd and got the VIP, just use say-command in a script or trigger that loops...use timeout or countdown function in a trigger...don't remember which does what... :blink: