Update the first post with your new version and fixes. You can also attach your mission directly to the post.
I forgot to mention we never used the artillery never really had a reason too, we did try to give it a go but had no luck that we could see or hear with it.
We'll add the new version to the list for our next session.
We gave it another go last night...
I liked the first bit of travel in the other version, that part really showed you took the time and payed attention to detail. I think it was a mistake to remove this part rather then correct the broken parts. I think you could of removed the helo part and had the players drive in. you could of had a camera script follow the vehicle while you did some introductions.
The first battle wasn't as spectacular as it was the last time we played. We actually moved into Modesta fairly easily, and captured it. It seemed like in our attempt in the night before the whole danger area part moved into modesta town but not this time. once we took the town the reinforcements came in and finished the job for us.
Over all this time around it seemed alot easier, you might benefit from having some well hidden guys around the towns, in the houses ontop of roofs, check out Fleepee's light house mission, he does an excellent job of hiding units and combined with the probability of presences you can give the player a reason to come back and increase the replayability factor.
We never got a chance to complete the mission as the mission was freezing up for one player. We ended up quitting after the battle at valor.
You should disableAI so that the other AI units are tagging along. With the respawns and revives it doesn't make much sense to have them tagging along.
Units with NV goggles still on, well into the battle. not your fault I think but for the first couple battles even when the sun is up the ai still have the NV on.
Running the salvo missles was causing one guy to lag out and freeze up.
One guy had to rejoin, and when he did he received some script errors we didn't record them unfortunately. but I will see if I can getthem from him.
You switched the mission from 3 players to 4 players. You should reflect this in the desc. i think it says a 3 person CO mission.
Include your promotional pics in the zip file.
Include a pic within the breifing. it dresses up the briefing and most people expect to see one here.
The mission is like 1.4 mb but I didn't hear any custom sounds, the size seems large for mission without custom sounds. I didn't decompile the mission but maybe you have some sounds and they arne't working.
At the US ammo dump, your missing a crate with the g36 ammo, where at the respawn you provide this crate. Not really an issue but if its a US ammo dump you should include all the ammo for the US.