Maxsword, I think now I know where your problem is. In your version of console (latest public one), the planes created for carpet bombing are created with only the pilot inside, not the gunner. This is the cause your actions for the gunner have no effect. You can modify the script to create also the gunner for carpet bombing missions if desired plane type is your F15E. Said that, the F15E has some problems, one of them is that it proceeds to the assigned waypoint in full afterburner and really excesive speed. so it might be already closer than 2000m to the desiged target even before having this position correctly aligned with the flight path. And then the action useweapon works fine, but for a single bomb. It seems that the gunner needs to wait excesive time after dropping a bomb to be able to drop a new one, and obviously this is not any good for carpet bombing, where you want to drop 6 bombs in a sequence with a delay of less than 0.5 secs between bomb and bomb. Hope this helps.