Version 1.01 Released - First post changelog and link updated.
There was a small setup issue for mission makers with regards to the Description.ext file and class CfgSounds only
if other custom sounds were being included in the mission. This has been permanently fixed. First post has been updated with changelog and link to new version (v1.01). I apologize for any inconvenience. Changelog is repeated below:Version 1.01 (Minor Setup Fix)
-Adjusted how custom sounds for SEG are included in the mission maker's Description.ext file to avoid conflict with other potential custom sounds. See "Mission Maker Instructions" Step 3 in SEG_README.txt.
p.s. I also forgot to add LeeHunt to the acknowledgments in the readme
...that oversight has now been corrected.