hopefully final version.
Dont think so
Current issues:
- All the following group units should not delay when following their leader.
- The following units should board vehicles depending on free positions, the units that cannot board the vehicle should keep following it.
- The following group units should copy the behaviour and combat mode of the unit being followed.
- You might add some action menus to the unit being followed to have some control of the following groups.
- Hoz_ReleaseUnit has the opposite effect that its "release" meaning.
- More than one group might follow a single unit, but you dont need one script per group, else boarding vehicles would be a total mess.
- More than one group might follow a single unit and you might need to release only one of them.
EDIT:
If the followers have a vehicle they might use it to follow the indicated unit, even in the case that unit boards another vehicle. As example, a group of 12 units with its truck should follow another group of 12 units with another truck, a third group should follow the second group, also with its own truck and a fourth group will follow the third group that is already following the second one and so on...