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Author Topic: Triggers  (Read 340 times)

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joe_mamma518

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Triggers
« on: 05 Aug 2003, 03:46:42 »
Ok now i have a trigger that is activated by Alpha and it makes a group attack a town.  Now the problem is that the groups waypoint is far in the game but when I start the game begins with me able to say the go code right away.  So i just need to know how to make the go codes not show up in the radio thing until i want them to.

Offline Artak

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Re:Triggers
« Reply #1 on: 05 Aug 2003, 10:43:18 »
in your init.sqs or in the init field of some unit type
1 setRadioMsg "NULL"
and when you want the radio text to show up again type
1 setRadioMsg "yourtext"
Not all is lost.