ArmA Game and General Scripts (7)
BAS f is a framework: an MP mission folder containing a library of 35+ scripts, functions and template files, plus a manual (75+ pages). The framework is designed to provide the mission designer, after minimal additional configuration, with a selection of pre-tested features and functionality intended to improve the overall quality and re-playability of his/her mission.
Disarm the bomb. A ready to serve objective.
This script is to simulate a 4 wire bomb. You must choose the correct wire for cutting.
HoloMap creates a 3D holographic representation of the game world, showing friendly (blue) and non-friendly (red) vehicles, as well as missiles fired, as blips. Alternatively, using the @DBO_miniatures addon (included), show vehicles using scale models!
Grass Changer for mission makers. Add this script to control the height of the grass in your mission.
Timer script which displays a non intrusive dialog with counter.
Records positions ans weapon directions, it allows you to copy/paste recorded positions and directions.
This is a suite containing scripts...
The OFPEC Command Reference contains details of all scripting commands available to the editor.
All you need to know about how to start editing.
This tutorial explains the mysteries of multiplayer editing.
OFPEC hosts several quality tutorials written specifically for the site by staff and members...
Register a tag, browse for addon keys...