Grass Changer for mission makers. Add this script to control the height of the grass in your mission.
Options
MP Example:
[param1, "true"] execvm "Grass_Changer\grass_changer.sqf";
SP Example:
[0, "true"] execvm "Grass_Changer\grass_changer.sqf";
The first option represents the height level with 0 being lowest and 1 being normal. In a MP mission this option is taken from the MP lobby.
The second option enables notification via hint.
View the forum thread for this resource here.
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