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[OFPRes] on PlayerDisconnected by Mad Max

Version 0.922
Added 04 Jun 2008
Downloads 417
Demo included Yes
Filesize 6.44KB
User rating Not yet rated

It enables the mission designer to detect players that are disconnecting during a running mission

onPlayerDisconnected works best with coop-missions that have disabled AI by default. Every playable unit
in the mission is supposed to be human. If the signal of a player is missing, the server will count that
unit as disconnected after a certain time, and will execute onPlayerDisconnected for this unit on itself
and all clients that are running the mission. It runs synchronized on all computers.

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