[OFPRes] Intelligent Patrols by THobson
How many times have we seen a town or group of buildings with some soliders patrolling the perimeter? And how many times have we seen those same patrolling soldiers fail to react to enemy activity close by?
Too often. This tutorial shows how to create a patrol that reacts intelligently to enemy activity by using switch triggers and randomising the effect by using a timeout trigger.
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