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[OFPRes] Utility Spawn Scripts by nEO iNC

Version 3.4
Added 01 Sep 2007
Downloads 875
Demo included Yes
Filesize 69.64KB
User rating 4/5

A collection of scripts to give spawned units some intelligence

TYPES of SCRIPT The scripts are now broken down into six main types: GUARD – Units spawned guard where they are spawned until enemy activity is detected by any of up to 4 triggers. They then rush to guard whatever you tell them to and maintain a perimeter. GUARD-HUNT – As above, except that instead of rushing to guard an object (vehicle etc.), they rush to engage the enemy threat. HUNT – The most basic script here. Unit(s) spawned immediately go to engage a selected target. MOUNTED-HUNT New - These scripts were mentioned in the previous release. They simulate mechanised/mobile infantry hunter force. Hunter force activation is by any of a maximum of 4 triggers. PATROL-GUARD New – Similar to the GUARD scripts, these allow a patrol to be set up along a maximum of 4 way-points, the unit(s) will break patrol and guard an object (vehicle etc.) and maintain a perimeter if any of a maximum of 4 triggers is activated. PATROL-HUNT – As above, except that instead of guarding an object, the patrol hunts the enemy force down.


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