Login
OFPEC RSS
Username:
Password:
Not a member yet?
Register for free!
Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
›
COMREF
›
S
›
setUnloadInCombat
unitName
setUnloadInCombat
[allowCargo, allowTurrets]
Operand types
unitName
:
Object
[allowCargo, allowTurrets]
:
Array
Type of returned value
Nothing
Description
If cargo or turret units should get out of vehicle when in combat.
If true, vehicle will stop and units will dismount. Vehicle must be local.
allowCargo:
Boolean
allowTurrets:
Boolean
Used In
Arma3
Example
_veh setUnloadInCombat [true, false];
Search OFPEC COMREF
Types
Arrays
Scripting Topics
BIS Functions
Arma2 CfgVehicles
Arma2 Weapons
ArmA CfgVehicles
ArmA Weapons
OFP CfgVehicles
OFP Weapons
- Select Game -
List All
Arma3 Only
Arma2:OA Only
Arma2 Only
ArmA Only
Elite
Original OFP
- Select Group -
objects
units
groups
vehicles
weapons
arrays
items
backpacks
buldozer
mines
uniforms
vests
tasks
locations
artillery
configs
UAVs
briefings
mission flow
sites
map
draw
leaderboards
markers
environment
game
dialogs
displays
namespaces
radio
channels
FSM
diagnostics
firing from vehicles
slingload
advanced flight model
DLC
weapon stabilization
suppression
waypoints
cutscenes
sound
mathematics
variables
script commands
multiplayer
Zeus
3D editor
3D draw
Top of page