By HeliJunkie

What this tutorial will cover

This tutorial is really an introduction to dialogs. It will lead you through your first steps to build up a user defined dialog.

So you can learn something about:

  • How to define a user dialog class in the description.ext (Missionconfig).
  • To implement controls to your dialog.
  • The technique of inheritance.
  • Using constants.

What you already should know

You should know:

  • How to create text files with your favorite editor (like Notepad).
  • Where your mission files are saved.
  • How to add files to your mission folder.
  • How to use the mission editor.
  • How to place/use triggers in the mission editor.