What this tutorial will cover
This tutorial is really an introduction to dialogs. It will lead you through your first steps to build up a user defined dialog.
So you can learn something about:
- How to define a user dialog class in the description.ext (Missionconfig).
- To implement controls to your dialog.
- The technique of inheritance.
- Using constants.
What you already should know
You should know:
- How to create text files with your favorite editor (like Notepad).
- Where your mission files are saved.
- How to add files to your mission folder.
- How to use the mission editor.
- How to place/use triggers in the mission editor.