Review by Artak
Short to-the-point description and a nice pic with a Chinook in it.
Good camera movement with pans and zooms of a Chinook, first taking of from the Poseidon and then getting a AA missile on it's rear.
The front page of the briefing is used to simulate your team giving you a report with each team member giving their bit of info needed to comprehend the situation and to start building a strategy.
The second page holds the mission objectives. Notes section is used only briefly. There is a small weapon selection available.
So, you've crashed near Mokropsy, it's night time and you've got plenty of ammo. What to do? Run like hell, the guerrillas are coming soon to finish off any survivors!
You have two objectives: Move out of enemy territory and get your Lieutenant to a field hospital at Modrava. The enemy territory extends far and you've got a long way to go. However, there are some sites close by mentioned in your team's report, like a small village and an enemy radio jamming outpost. Note that the sites mentioned in the briefing aren't there for no reason, and you might have to use some brain to advance in the mission.
After solving the situation you have an opportunity to call in a blackhawk, if you miss it or just want to play it the hard way you can just hump it through the enemy territory. Your choice.
Different outro depending on how you did. Very nice.
(Review Date: Mar 2005) The best gaming experience in my mind is achieved when you clear the nearby sites and wait for pickup.