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Hell in a Cell by KevBaz @ OFPEC Missions Depot | OFPEC The Editing Center

[Arma2] Hell in a Cell by KevBaz

Hell in a Cell by KevBaz

Mission details

Type Multiplayer (Coop)
Player side Independent
Island Utes
Time of Day Dusk
Weather Clear
Playable slots 8
Respawn/Revive Respawn
Filesize 17.21KB

Mission requirements

Game Arma2 v 1.04
Addons None

Overview - 0
Briefing - 3
Camera - 0
Scripting - 3

User rating


04 Sep 2009





Hell in a Cell is set in a confined arena, it's an 8 player ultimate deathmatch, with configurable time and score limits and fast random respawn locations, this truly is... Hell in a Cell!

Review by hoz


The briefing just contains some credits type information. It's a deathmatch mission so I wasn't expecting much. A picture or some further details would have been nice.


The Hell's Cell setting is fairly plain with custom sandbag walls configured to keep you confined to a small area. The area is broken into sections and you're forced to crawl or climb a ladder to get to the other areas, either of which usually ends in death. There are some objects placed for good concealment but you probably won't last too long camping.

The author has working AI units so if you can't fill the server you can still get in there and do some pawning! Keep your wits about you as the AI is a deadly shot.


This is a very simple deathmatch type mission. Hell in a Cell is definitely fast-paced and exciting if you like these types of missions. Basically shoot anything you see breathing. Overall I found the mission a bit on the vanilla side.

You can view the beta thread here.


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