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Transport helicopter to drop load after detecting enemy presence


I'm making a joke(ish) mission for my community using ACE/ACRE and all that shabazz. Anyway, the object of the mission is to free oppressed US civilians as rednecks. It takes place on the Fort Benning island. Henceforth, I wish to create a guarded and lively experience, so I'm going to be placing patrolling helicopters and such. I post this because I wish to create an MH-6J with a full load flying around the map, but if it were to detect enemy presence, it would drop it's load and fly away or linger around, I'm impartial as long as I can get it to do the intended function. Help me OFPEC!


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