Hi all, I have created my own multiplayer zombie mission. I created and spawn zombies script, and I have created game logic with init: gblAllTargets = [blah,blah,blah...], when i put zombies on map, they attacking me and my squad. But when I use a spawn zombies.sqs script that spawned zombies won't attacking, can anybody help me please.
(Spawn Zombies.sqs)
#Go
_x = random 2
?(_x<1): goto "next1"
?(_x<2): goto "next2"
#next1
_z = _this select 0
_location = _this select 0
~0 + random 2
"ZombieEx1" CreateUnit [getpos _location,_location,"Z1=this; [Z1] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieEx5" CreateUnit [getpos _location,_location,"Z2=this; [Z2] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman2" CreateUnit [getpos _location,_location,"Z3=this; [Z3] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieExWoman5" CreateUnit [getpos _location,_location,"Z4=this; [Z4] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieEx4" CreateUnit [getpos _location,_location,"Z5=this; [Z5] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman6" CreateUnit [getpos _location,_location,"Z6=this; [Z6] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieEx10" CreateUnit [getpos _location,_location,"Z7=this; [Z7] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman1" CreateUnit [getpos _location,_location,"Z8=this; [Z8] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieExWoman3" CreateUnit [getpos _location,_location,"Z9=this; [Z9] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieEx9" CreateUnit [getpos _location,_location,"Z10=this; [Z10] exec {\zombiescripts\initmalezombie.sqs}"]
~75
goto "Go"
#next2
_z = _this select 0
_location = _this select 0
~0 + random 2
"ZombieEx11" CreateUnit [getpos _location,_location,"Z11=this; [Z11] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman6" CreateUnit [getpos _location,_location,"Z12=this; [Z12] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieExWoman1" CreateUnit [getpos _location,_location,"Z13=this; [Z13] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieEx8" CreateUnit [getpos _location,_location,"Z14=this; [Z14] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieEx1" CreateUnit [getpos _location,_location,"Z15=this; [Z15] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman2" CreateUnit [getpos _location,_location,"Z16=this; [Z16] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieEx11" CreateUnit [getpos _location,_location,"Z17=this; [Z17] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieExWoman4" CreateUnit [getpos _location,_location,"Z18=this; [Z8] exec {\zombiescripts\initfemalezombie.sqs}"]
~0 + random 2
"ZombieEx3" CreateUnit [getpos _location,_location,"Z19=this; [Z19] exec {\zombiescripts\initmalezombie.sqs}"]
~0 + random 2
"ZombieEx5" CreateUnit [getpos _location,_location,"Z20=this; [Z20] exec {\zombiescripts\initmalezombie.sqs}"]
~75
goto "Go"
#exit
exit
thx.