Editors Depot - Mission Editing and Scripting > Arma2 - Editing/Scripting Resources Beta Testing & Submission

Mando Missile ArmA for ArmA2

<< < (14/14)

Brock Samson:
steam took away the option to start combined ops so you no longer enter the mods that way. they are in the expansions menu upon start up and after the first time you enable them they stay on. no more long executable mod string.


update: when I remove the @mma and @mma_xeh folders along with the Benny Edition 2.07 folder, I can get arma to work. Is there an issue with the 2 working together?

savedbygrace:
There is always that issue but I could not for certainty declare one or the other in order. I can only advise you to try Mandos missiles without the Benny mod and/or vice versa and see if that resolves the conflict. I'm sorry I can't be of more help to you.

Navigation

[0] Message Index

[*] Previous page

Go to full version