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Author Topic: F2 Mission Development Framework (BAS f for ArmA 2)  (Read 10852 times)

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Offline ferstaberinde

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F2 Mission Development Framework (BAS f for ArmA 2)
« on: 27 Jul 2009, 14:05:56 »
Latest Release: v2-0-1 Released (Public Beta)

On behalf of the whole F2 team I'm pleased to announce our new release of the F2 Mission Development Framework. F2 is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

* A Russian-language version of the manual will be available soon. We're looking for a German translator, please PM Fer if interested.
« Last Edit: 27 Jul 2009, 14:37:15 by bedges »

Offline bedges

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #1 on: 27 Jul 2009, 14:22:04 »
I think this is definitely worthy of a frontpage story, posting now.  :good:

Offline Kremator

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #2 on: 27 Jul 2009, 14:35:01 »
Got really excited when I saw this.  However, Linky isn't working !

Offline bedges

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #3 on: 27 Jul 2009, 14:37:37 »
Links updated, I suspect Fer pasted directly from BIF...  ;)

Offline Kremator

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #4 on: 27 Jul 2009, 14:40:43 »
Ahhhh got it now from the link on Armaholic.

Thanks

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #5 on: 27 Jul 2009, 16:09:04 »
Thanks for posting, bedges :)

Offline xMobiusTyrx

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #6 on: 28 Jul 2009, 00:45:05 »
good work! Do you by any chance know how to script the AI creation via barracks to follow you?
Sons of Valor - The best story-driven ArmA 2 series
www.youtube.com/CoBros

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #7 on: 28 Jul 2009, 01:29:32 »
Er, not sure what you mean.
« Last Edit: 28 Jul 2009, 07:56:59 by bedges »

Offline Chief

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #8 on: 29 Jul 2009, 23:30:26 »
Thanks Fer. Excellent resource. Using many of its features in my missions for the Phoenix Soldiers Tactical co-op gaming group.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #9 on: 24 Aug 2009, 02:08:03 »
New Release: v2-0-3

About the new release

From the ReadMe.txt file:

Quote
2-0-3 | 24 AUG 2009
Updated Kegetys Spectator Script component.

+++

New Release: v2-0-2

About the new release

From the ReadMe.txt file:

Quote
2-0-2 | 24 AUG 2009
Added Disable BIS Conversations component.
Replaced stringtable.csv with stringtable.xml.
Removed First Aid: Action pre-placed game logics from mission.sqm file (Preplaced Game Logics component).
Updated manual: Various changes (EN and RU versions).

About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

* We're looking for a German translator, please PM Fer if interested.
« Last Edit: 24 Aug 2009, 10:06:15 by ferstaberinde »

Offline tcp

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #10 on: 26 Aug 2009, 00:47:13 »
This is really great. Better than using other people's map to try to learn what you are supposed to script like.

I just got started with this, but noticed a couple things. http://www.ferstaberinde.com/f2/EN URL doesn't work with capital letters, and that's from the Readme file.

Also, it says to use underscores in our folder name but to match briefingName EXACTLY. Why can't we use regular spaces in briefingName to make it look nice on the mission selection screen?

EDIT: So, this doesn't include options for keeping gear assignments after respawn?
« Last Edit: 26 Aug 2009, 04:31:46 by tcp »

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #11 on: 26 Aug 2009, 05:16:35 »
I just got started with this, but noticed a couple things. http://www.ferstaberinde.com/f2/EN URL doesn't work with capital letters, and that's from the Readme file.

Oooh. Thanks for the heads-up on that. Damn you, UNIX server! Put in some redirects now.

Also, it says to use underscores in our folder name but to match briefingName EXACTLY. Why can't we use regular spaces in briefingName to make it look nice on the mission selection screen?

Actually, you probably can. F2 is based on BAS f, which was written for ArmA. There used to be some strange issues with spaces and special characters in mission names, which is why the instructions here are so conservative.

EDIT: So, this doesn't include options for keeping gear assignments after respawn?

Someone just asked another respawn-focused question over in the BI forums, and here's what I responded with (since it's relevant too):

Quote
... One of the challenges for me is that I never play missions with respawn, so it's a whole area of the game that I know little about. From a scripting perspective respawn brings its own challenges. If you yourself have some experience/skills in this area, perhaps you (or someone else reading this post) can consider submitting such a component for inclusion?

Hope that helps :)

Offline Worldeater

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #12 on: 26 Aug 2009, 19:31:44 »
Is there a reason why this framework does not use proper tags for its globals? That's the second framework I see today that does not "play nice"... :(
try { return true; } finally { return false; }

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #13 on: 28 Aug 2009, 17:03:40 »
Is there a reason why this framework does not use proper tags for its globals? That's the second framework I see today that does not "play nice"... :(

Is there an agreed convention that you can point to?

Offline Pirin

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #14 on: 30 Aug 2009, 10:43:36 »
I imagine something as simple as using an F2V_ prefix to global variables might be good?

Read more here: http://www.ofpec.com/tags/
« Last Edit: 30 Aug 2009, 10:45:48 by Pirin »

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #15 on: 30 Aug 2009, 19:17:53 »
Ah. Well, we use f_ already, although I can see that isn't quite in the same realm as the 3-5 letter tags from the OFPEC system. Does anyone know of a quick way of scanning through all the code and pulling out the global vars? If so, I'll be happy to apply the BAS tag to them (in a future build).

Offline Inkompetent

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #16 on: 30 Aug 2009, 20:29:32 »
I guess the problem with 'f_' is that many use it to denote functions :)

And well... I guess the best I can think of is to open all the files in the F2 framework simultanously in Notepad++ or something similar, then do a search and replace of all 'f_' lines with whatever tag you'll use.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #17 on: 10 Sep 2009, 01:21:00 »
New Release: v2-0-4

About the new release

From the ReadMe.txt file:

Quote
2-0-4 | 09 SEP 2009
IMPORTANT NOTE: Requires ArmA2 (beta) version 1.03.59025 or better.
Added Construction Interface (COIN) Presets component.
Added Mission Maker Teleport component.
Updated Mission Conditions Selector component to work with multiple MP parameters method.
Updated Set AI Skill (coop) component to work with multiple MP parameters method.
Updated Set AI Skill (A&D) component to work with multiple MP parameters method.
Updated Debug Mode component to work with multiple MP parameters method.
Rebuilt stringtable.xml file.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

* We're looking for a German translator, please PM Fer if interested.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #18 on: 30 Sep 2009, 23:50:53 »
New Release: v2-0-5

About the new release

From the ReadMe.txt file:

Quote
2-0-5 | 30 SEP 2009
Added Trip Flare component.
Added processParamsArray.sqf file.
Updated Debug Mode component to use stringtable.xml and processParamsArray.sqf files.
Updated AI Skill (coop) component to use processParamsArray.sqf file.
Updated AI Skill (A&D) component to use processParamsArray.sqf file.
Updated Debug Mode component to use processParamsArray.sqf file.
Reinstated the 'storm' option in Mission Conditions Selector component.
Updated stringtable.xml file.
Updated manual to include screenshots for selected components.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

* We're STILL looking for a German translator, please PM Fer if interested.

+++

Any chance of getting this added to the Intel depot? :)

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #19 on: 06 Oct 2009, 21:42:16 »
New Release: v2-1-0

About the new release

From the ReadMe.txt file:

Quote
2-1-0 | 06 OCT 2009
Added Norrin's Revive Respawn component.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #20 on: 21 Oct 2009, 00:05:14 »
New Release: v2-1-1

About the new release

From the ReadMe.txt file:

Quote
2-1-1 | 20 OCT 2009
Added Disable Saving and Auto Saving component.
Removed readme file for Norrin's Revive Respawn component (now available as download from manual wiki).
Removed rogue setGroupID and HC-related commands from Init lines of units in ShackTactical Platoons.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #21 on: 02 Nov 2009, 02:04:03 »
New Release: v2-1-2

About the new release

From the ReadMe.txt file:

Quote
2-1-2 | 02 NOV 2009
Added Name Tags component.
Updated Norrin's Revive Respawn to version 0.3f.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #22 on: 26 Nov 2009, 01:12:07 »
New Release: v2-1-3

About the new release

From the ReadMe.txt file:

Quote
2-1-3 | 25 NOV 2009
Updated Norrin's Revive Respawn to version 0.3g.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version*)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #23 on: 08 Dec 2009, 00:35:49 »
New Release: v2-2-0 (inc. F2A2 for ACE2)

About the new release

From the ReadMe.txt file:

Quote
2-2-0 | 07 DEC 2009
Added F2A2 ShackTactical Platoons for ACE2.
Added F2A2 ShackTactical Group IDs for ACE2.
Added F2A2 ShackTactical Group Markers for ACE2.
Added F2A2 ShackTactical Assign Gear Script for ACE2.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #24 on: 21 Dec 2009, 22:00:31 »
New Release: v2-2-1 (inc. F2A2 for ACE2)

About the new release

From the ReadMe.txt file:

Quote
2-2-1 | 21 DEC 2009
Changed Mission Maker Teleport to an optional component.
Fixed seagull bug in spectator script (eliminates instant seagulls over dead bodies).
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #25 on: 28 Dec 2009, 02:31:40 »
New Release: v2-2-2 (inc. F2A2 for ACE2)

About the new release

From the ReadMe.txt file:

Quote
2-2-2 | 27 DEC 2009
Partial fix for disabled keys bug in spectator script and v1.05.
Promoted briefings and markers in the running order of init.sqf (inc. F2A2 version).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #26 on: 07 Jan 2010, 22:40:25 »
New Release: v2-2-3 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:

Quote
2-2-3 | 07 JAN 2010
Fix for disabled keys bug in spectator script and v1.05.
Updated F2A2 ShackTactical Assign Gear Script for ACE2 (increased medical supplies, added SMAW spotting rounds).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #27 on: 31 Jan 2010, 19:39:33 »
New Release: v2-2-4 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:

Quote
2-2-4 | 30 JAN 2010
Updated F2A2 ShackTactical Platoons for ACE2 (added Echo squad to all platoons).
Updated F2A2 ShackTactical Group IDs for ACE2 (added support for Echo squad).
Updated F2A2 ShackTactical Group Markers for ACE2 (added support for Echo squad).
Fix for minor interface bug in spectator script and v1.05.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #28 on: 27 Feb 2010, 04:08:52 »
New Release: v2-2-5 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:

Quote
2-2-5 | 27 FEB 2010
Fixed F2A2 ShackTactical Group Markers for ACE2.
Fixes for various issues with the spectator script and v1.05/ACE2.
Added Group E&E Check component.


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.


Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #30 on: 12 Apr 2010, 22:55:18 »
New Release: v2-3-0 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:

Quote
2-3-0 | 12 APR 2010
Added JIP Reinforcement Options component.
Added F2A2 Kegetys Spectator Script (ACE2 Addon) component.
Updated ShackTactical Platoons (added JIP group to all platoons).
Updated F2A2 ShackTactical Platoons for ACE2 (added JIP group to all platoons).
Updated F2A2 ShackTactical Platoons for ACE2 (added ACE Enable Wounding).
Updated Briefing File Template component to make it JIP-friendly.
Updated manual: Various changes (EN and RU versions).


About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.
« Last Edit: 20 Apr 2010, 01:29:18 by ferstaberinde »

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #31 on: 20 Apr 2010, 01:29:41 »
New Release: v2-3-1 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:
Quote
2-3-1 | 20 APR 2010
Added Respawn INIT component.
Added description.ext.F2A2 (supports F2A2 and F2A2ST).
Updated ShackTactical Group Markers to support JIP groups.
Updated F2A2 ShackTactical Group Markers for ACE2 to support JIP groups.

2-3-0 | 12 APR 2010
Added JIP Reinforcement Options component.
Added F2A2 Kegetys Spectator Script (ACE2 Addon) component.
Updated ShackTactical Platoons (added JIP group to all platoons).
Updated F2A2 ShackTactical Platoons for ACE2 (added JIP group to all platoons).
Updated F2A2 ShackTactical Platoons for ACE2 (added ACE Enable Wounding).
Updated Briefing File Template component to make it JIP-friendly.
Updated manual: Various changes (EN and RU versions).

About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #32 on: 17 May 2010, 01:54:37 »
New Release: v2-3-2 (inc. F2A2 for ACE2 and Norrin's)

About the new release

From the ReadMe.txt file:
Quote
2-3-2 | 17 MAY 2010
Fixed minor bug with Respawn INIT component.

About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:

http://www.ferstaberinde.com/f2/en/ (English version)
http://www.ferstaberinde.com/f2/ru/ (Russian version)

Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical.

Offline ferstaberinde

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Re: F2 Mission Development Framework (BAS f for ArmA 2)
« Reply #33 on: 03 Sep 2010, 17:37:52 »
New Release: F2 v2-4-2 (for OA)

Highlights

1. The F2 OA Folk build has been expanded to provide US Army and Takistani Army platoons, which means all 3 major sides are represented out of the box (with full support for loadouts, group markers etc.). Full details on the OA Folk Platoons page, and for more background you can read About the Folk Platoon concept.

2. All builds for ArmA2 have been frozen at v2-4-1.

From the ReadMe.txt file:

Quote
2-4-2 | 01 SEP 2010
Updated Kegetys Spectator Script component.
Updated Folk Platoons component (added US Army faction).
Updated Folk Platoons component (added TK Army faction).
Froze ArmA2 builds at v2-4-1.
Updated manual: Various changes (EN and RU versions).

About F2

The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA2 and ArmA2:OA, plus some new components which take advantage of the new game's special features.

For downloads and to find out more please see our online manual:
Huge thanks to all team members and contributors to F2 (and BAS f), as well as the testers from Shack Tactical and Folk.