Addons & Mods Depot > ArmA - Visitor 3 and Terrain Editing

Shadow problem

<< < (2/2)

Domador:
Ugly because is too strong and dont supose to be like that , even in short distance the texture is completly black! i never seen this kind of shadows in any map.

kju:
Well it is a shadow - so it moves right?

As no texture (properly assigned) results in complete black look too.

DeanosBeano:

 Have you applied some textures to this map or is it naked (so to speak).
 if its textured then open bulldozer and  hover over this area and press "T" or is it "S" i forget and displayed will be an RVMAT number  acess this rvmat in text editor and post here , if its binarised upload it and we can unbinarize and see what is happening
   maybe something can be worked out, but i am thinking that your "maplegend" your layer.cfg and colours in sat_loc and Mask_lco are problem here or if lucky maybe its simple problem of converting layers to PAA :).

 

Domador:
Tanks a lot !!! u are rigth deanosBeanos the colors in the mask doesnt macht at all whit the layer....
this is how looks now



thanks again guys

Navigation

[0] Message Index

[*] Previous page

Go to full version