Addons & Mods Depot > ArmA - Visitor 3 and Terrain Editing

Shadow problem

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Domador:
hello
the project i working on , have a high hill maybe is too much.... or maybe im doing somethig wrong any sugestions?

Gnat:
Hi Domador
Sorry, can see much in that picture .... got a link to the full size one ?

Worldeater:
Try this link.

Domador:
thanks Worldeater , the thing is this ugly shadows , dont know if is something wrong with the .pbl (i suspect that) , i used many textures in diferent quality , but allways appears. Maybe the whole map is to close to the sun or too far.... here is the code of the .pbl (i changed many times the height parameters and but doesnt work)

class cfg
{
PNGfilename="lol.png";
squareSize=20.000000;
originX=0;
originY=0;
minHeight=-150.420013;
maxHeight=876.810001;
};

Thanks.

kju:
What is ugly about the shadow?

To me seen the HQ texture from the distance is weird instead.

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