finaly got 2 have a run of dis... nd i found critical bug
cudnt call choper 2 my position 4 extraction....
nywayz heres da list
overview
Intro
interesting... cudnt find nything wrong w/ it
Brief
1) an intel page cud b nice... so we know wat wre up against...
Mision
1) u cud add a minimap resource 2 da jumpin part (like in black sword) cud help getin da landin position right
2) u shud make a small script datll help da player (nd soldiers) keep deir weapons even if dey fall in da water... as its not alwayz nice 2 HALO couple of timez b4 landin w/ ur weapons... (actualy heres a function attached down here...)
3) da teammates parachutes r created 2 late... it seems dey open parachute after i land... it shud happen some time b4....
4) y/ is dere a marker followin a car ? (it says East 1-4-m)
5) We shot da patrolin car (da 1 w/ da marker attached...) nd it didnt react 2 us... we werent in da open but still... it shud engage or somin...
6) actualy dis car seems 2 b very unusefull... it doesnt support da enemies while we attack em....
7) itll look beter 2 have only 1 save game option dat changes count instead of 2 seperate 1s
in da west part of ortega (were da pilot can b found...) deres a group of three ppl dat is not synced w/ da rest nd stays patrolin on safe untill i shot at it
9) deres a bug w/ da callin airlift... i accidently clicked da action twice nd it started some wierd behaviur... i got infinite radio msgs sayin "Airlift 1 is takin side vector" and stuff like dat... u shud probably remove da action dat calls airlift after airlift is called or somin like dat... nywayz da choper never came ( i waited between 5-10 mins....)
10) deres a pickup truck on da west of da town (just on da western road going out...) dat also doesnt realy react w/ da rest of da soldiers....
dats all i cud get now
nywayz its fun 2 have some decent CQB... mebe u cud unpbo last tango in bbngango 4 improvment ideas on how 2 make da fightin inside da town more intense.... but it works out as it is also
LCD OUT