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mission can't be failed if ai disabled....

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insanesniper:
in my coop mission there are 4 playable west units(aa, ab, ac & ad).

there is a trigger which fails mission if they are all dead....
at the moment i am using 'not alive aa && not alive ab.....etc'

everything works fine if u don't disable any ai.....


BUT if 'ad' is disabled for example.......the mission doesn't end when all remaining players are dead....because there never was an AI 'ad'.

i was going to use big trigger....when all west dead, but won't work because i have a west ai chopper flying around.

how to i get around this?  ???

me11ai:


[This Attachment has been Deleted By Routine Maintenance]

insanesniper:
cheers m8, works mint  ;D

.....woz starting to get worried no one understood wat i's trying to say, lol

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